InQuest Fantasy Cards |
Index
| The Sixth Color | Legends
of Lore | Holiday Magic | Cover
Girls | System Shock | Advanced
Dungeons & Dragons | Altered
States |
Digging For Gold | M:TG
3K | Hokus Pokús | Magic's
X-File | Middle Earth | Manga
Magic | Veteran Brawlers | Rising
Stars | Box Office Bruisers
|
Gladiator | Coolest
Creatures Ever | Planet of the
Apes | Cthulhu | Mage
Knight | Monsters of Rock | Hooked
on Heroes | Everquest | Stephen
King |
Dragonlance | Attack
of the Clones | Far Side of
Magic | Babes of Summer | InQuest
Legends
AVENGERS ASSEMBLE! 3WW Enchantment Whenever a creature you control attacks, that creature gets +1/+0 until end of turn. Whenever a creature you control blocks, that creature gets +0/+1 until end of turn. 3: Search your library for a creature card, reveal it to all players, then place it in your hand. Shuffle your library. |
GOTHAM CITY Legendary Land T: Target attacking creature is removed from the game and deals no combat damage this turn. If Gotham City leaves play, return all creatures removed from play by Gotham City to play under their owners' control. |
THE WITCHBLADE 5 Legendary Artifact You may choose not to untap The Witchblade during your untap step. T: Target legend gains +2/+2 and may not be the target of spells or abilities while The Witchblade remains tapped. T: Target creature gets -2/-2 and may not attack, block or use special abilities while The Witchblade remains tapped. |
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WOLVERINE 1GR Summon Legend (3/3) 2: Regenerate Wolverine. 2 Wolverine can't be blocked by only one creature this turn. Wolverine gets +2/+2 for every creature above one that blocks or is blocked by Wolverine. "Snikt." |
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