Magic: The Gathering Rarities

Summer Magic ("Edgar")

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IRON STAR
1
Artifact
1: Any red spell cast gives you 1 life. Can only give 1 life each time a red spell is cast.
IRONROOT TREEFOLK
4G
Summon Treefolk (3/5)

The mating habits of Treefolk, particularly the stalwart Ironroot Treefolk, are truly absurd. Molasses comes to mind. It's amazing the species can survive at all given such protracted periods of mate selection, conjugation, and gestation.
ISLAND

Land
T: Add U to your mana pool.
Dan Frazier Jesper Myrfors Mark Poole

ISLAND

Land
T: Add U to your mana pool.
ISLAND

Land
T: Add U to your mana pool.
ISLAND FISH JASCONIUS
4UUU
Summon Island Fish (6/8)
You must pay UUU during your upkeep phase to untap Island Fish.
Island Fish cannot attack unless opponent has islands in play.
Island Fish is destroyed immediately if at any time you have no islands in play.
Mark Poole Mark Poole Jesper Myrfors

ISLAND SANCTUARY
1W
Enchantment
You may decline to draw a card from your library during draw phase. In exchange, until start of your next turn, the only creatures that may attack you are those that fly or have islandwalk.
IVORY CUP
1
Artifact
1: Any white spell cast gives you 1 life. Can only give 1 life each time a white spell is cast.
IVORY TOWER
1
Artifact
During your upkeep phase, gain 1 life for each card in your hand above four.

Valuing scholarship above all else, the inhabitants of the Ivory Tower reward those who sacrifice power for knowledge.
Mark Poole Anson Maddocks Margaret Organ-Kean

JADE MONOLITH
4
Artifact
1: You may take damage done to any creature on yourself instead, but you must take all of it. Source of damage is unchanged.
JANDOR'S RING
6
Artifact
2,T: Discard a card you just drew from your library, and draw another card to replace it.
JANDOR'S SADDLEBAGS
2
Artifact
3,T: Untap a creature.

Each day of their journey, Jandor opened the saddlebags and found them full of mutton, quinces, cheese, date rolls, wine, and all manner of delicious and satisfying foods.
Anson Maddocks Dan Frazier Dameon Willich

JAYEMDAE TOME
4
Artifact
4,T: Draw one extra card.
JUGGERNAUT
4
Artifact Creature (5/3)
Must attack each turn if possible.
Can't be blocked by walls.

We had taken refuge in a small cave, thinking the entrance was too narrow for it to follow. To our horror, its gigantic head smashed into the mountainside, ripping itself a new entrance.
JUMP
U
Instant
Target creature is a flying creature until end of turn.
Mark Tedin Dan Frazier Mark Poole

KARMA
2WW
Enchantment
During a player's upkeep, Karma does 1 point of damage to that player for each swamp he or she has in play.
KELDON WARLORD
2RR
Summon Lord (*/*)
The *s below are the number of non-wall creatures on your side, including Warlord. Thus is you have two other non-wall creatures, Warlord is 3/3. If one of those creatures is killed during the turn, Warlord immediately becomes 2/2.
KIRD APE
R
Summon Ape (1/1)
While controller has forests in play, Kird Ape gains +1/+2.
Richard Thomas Kev Brockschmidt Ken Meyer Jr.