Magic: The Gathering Rarities

Summer Magic ("Edgar")

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NEVINYRRAL'S DISK
4
Artifact
1: Destroys all creatures, enchantments, and artifacts in play, including Disk itself.
Disk begins tapped but can be untapped as usual.
NIGHTMARE
5B
Summon Nightmare (*/*)
Flying
Nightmare's power and toughness both equal the number of swamps its controller has in play.

The Nightmare arises from its lair in the swamps. As the poisoned land spreads, so does the Nightmare's rage and terrifying strength.
NORTHERN PALADIN
2WW
Summon Paladin (3/3)
WW,T: Destroys a black card in play. Cannot be used to cancel a black spell as it is being cast.

"Look to the north; there you will find aid and comfort." —The Book of Tal
Mark Tedin Melissa Benson Douglas Shuler

OBSIANUS GOLEM
6
Artifact Creature (4/6)

"The foot stone is connected to the ankle stone, the ankle stone is connected to the leg stone..." —Song of the Artificer
ONULET
3
Artifact Creature (2/2)
If Onulet is placed in the graveyard, its controller gains 2 life.

An early inspiration for Urza, Tocasia's Onulets contained magical essences that could be cannibalized after they stopped functioning.
ORCISH ARTILLERY
1RR
Summon Orcs
T: Orcish Artillery does 2 damage to any target, but it also does 3 damage to you.

In a rare display of ingenuity, the Orcs invented an incredibly destructive weapon. Most Orcish artillerists are those who dared criticize its effectiveness.
Jesper Myrfors Anson Maddocks Anson Maddocks

ORCISH ORIFLAMME
3R
Enchantment
During your attack, all your attacking creatures gain +1/+0.
ORNITHOPTER
0
Artifact Creature (0/2)
Flying

Many scholars believe that these creatures were the result of Urza's first attempt at mechanical life, perhaps created in his early days as an apprentice to Tocasia.
PARALYZE
B
Enchant Creature
Target creature is not untapped as normal during untap phase. Creature’s controller may spend 4 during his or her upkeep to untap it. Tap target creature when Paralyze is cast.
Dan Frazier Amy Weber Anson Maddocks

PEARLED UNICORN
2W
Summon Unicorn (2/2)

"'Do you know, I always thought Unicorns were fabulous monsters, too? I never saw one alive before.' 'Well, now that we have seen each other,' said the Unicorn, 'if you'll believe in me, I'll believe in you.'" —Lewis Carroll
PERSONAL INCARNATION
3WWW
Summon Avatar (6/6)
Caster can redirect any or all damage done to Personal Incarnation to self instead. The source of the damage is unchanged. If Personal Incarnation goes to the graveyard, caster loses half his or her remaining life points, rounding up the loss.
PESTILENCE
2BB
Enchantment
B: Do 1 damage to each creature and to both players.
If there are no creatures in play at end of any turn, Pestilence must be discarded.
Cornelius Brudi Kev Brockschmidt Jesper Myrfors

PHANTASMAL FORCES
3U
Summon Phantasm (4/1)
Flying
Controller must spend U during upkeep to maintain or Phantasmal Forces are destroyed.

These beings embody the essence of true heroes long dead. Summoned from the dreamrealms, they rise to meet their enemies.
PHANTASMAL TERRAIN
UU
Enchant Land
Target land changes to any basic land type of caster's choice. Land type is set when cast and may not be further altered by this card.
PHANTOM MONSTER
3U
Summon Phantasm (3/3)
Flying

"While, like a ghastly rapid river, Through the pale door, A hideous throng rush out forever, And laugh—but smile no more." —Edgar Allan Poe, "The Haunted Palace"
Mark Poole Dameon Willich Jesper Myrfors

PIRATE SHIP
4U
Summon Ship (4/3)
T: Do 1 damage to any target. Cannot attack unless opponent has islands in play, though controller may still use special ability. Pirate Ship is destroyed immediately if at any time controller has no islands in play.
PLAGUE RATS
2B
Summon Rats (*/*)
The *s below are the number of Plague Rats in play, counting both sides. Thus if there are two Plague Rats in play, each has power and toughness 2/2.

"Should you a Rat to madness tease Why ev'n a Rat may plague you…" —Samuel Coleridge, "Recantation"
PLAINS

Land
T: Add W to your mana pool.
Tom Wänerstrand Anson Maddocks Jesper Myrfors