Summer Magic ("Edgar")
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TUNDRA Land T: Add either U or W to your mana pool. Counts as both islands and plains and is affected by spells that affect either. If a spell destroys one of these land types, this card is destroyed; if a spell alters one of these land types, the other land type is unaffected. |
TUNNEL R Instant Buries one wall. |
UNDERGROUND SEA Land T: Add either B or U to your mana pool. Counts as both swamp and islands and is affected by spells that affect either. If a spell destroys one of these land types, this card is destroyed; if a spell alters one of these land types, the other land type is unaffected. |
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Jesper Myrfors | Dan Frazier | Rob Alexander |
UNHOLY STRENGTH B Enchant Creature Target creature gains +2/+1. |
UNSTABLE MUTATION U Enchant Creature Target creature gains +3/+3. During the upkeep phase of each of its controller's turns, put a -1/-1 counter on the creature. These counters remain even if this enchantment is removed before the creature dies. |
UNSUMMON U Instant Return target creature to owner's hand; enchantments on target creature are discarded. |
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Douglas Shuler | Douglas Shuler | Douglas Shuler |
UTHDEN TROLL 2R Summon Troll (2/2) R: Regenerates. "Oi oi oi, me gotta hurt in 'ere, Oi oi oi, me smell a ting is near, Gonna bosh 'n gonna nosh 'n da hurt'll disappear." —Traditional |
VERDURAN ENCHANTRESS 1GG Summon Enchantress (0/2) While Enchantress is in play, you may immediately draw a card from your library each time you cast an enchantment. Some say magic was first practiced by women, who have always felt strong ties to the land.
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VESUVAN DOPPELGANGER 3UU Summon Doppelganger (*/*) Upon summoning, Doppelganger acquires all characteristics except color of any one creature in play on either side; any creature enchantments on the original creature are not copied. During controller’s upkeep, Doppelganger may take on the characteristics of a different creature in play instead. Doppelganger may continue to copy a creature even after that creature leaves play, but if it switches it won’t be able to switch back. |
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Douglas Shuler | Kev Brockschmidt | Quinton Hoover |
VETERAN BODYGUARD 3WW Summon Bodyguard (2/5) Unless Bodyguard is tapped, any damage done to you by unblocked creatures is done instead to Bodyguard. You may not take this damage yourself, though you can prevent it if possible. No more than one Bodyguard of your choice can take damage for you in this manner each turn. |
VOLCANIC ERUPTION XUUU Sorcery Destroys X mountains of your choice, and does 1 damage to each player and each creature in play for each mountain destroyed. |
VOLCANIC ISLAND Land T: Add either U or R to your mana pool. Counts as both islands and mountains and is affected by spells that affect either. If a spell destroys one of these land types, this card is destroyed; if a spell alters one of these land types, the other land type is unaffected. |
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Douglas Shuler | Douglas Shuler | Brian Snōddy |
WALL OF AIR 1UU Summon Wall (1/5) Flying "This 'standing windstorm' can hold us off indefinitely? Ridiculous!" Saying nothing, she put a pinch of salt on the table. With a bang she clapped her hands, and the salt disappeared, blown away. |
WALL OF BONE 2B Summon Wall (1/4) B: Regenerates. The Wall of Bone is said to be an aspect of the Great Wall in Hel, where the bones of all sinners wait for Ragnarok, when Hela will call them forth for the final battle. |
WALL OF BRAMBLES 2G Summon Wall (2/3) G: Regenerates "What else, when chaos draws all forces inward to shape a single leaf." —Conrad Aiken |
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Richard Thomas | Anson Maddocks | Anson Maddocks |
WALL OF FIRE 1RR Summon Wall (0/5) R: +1/+0 Conjured from the bowels of hell, the fiery wall forms an impassible barrier, searing the soul of any creature attempting to pass through its terrible bursts of flame. |
WALL OF ICE 2G Summon Wall (0/7) "And through the drifts the snowy cliffs, Did send a dismal sheen: Nor shapes of men nor of beasts we ken—The Ice was all between." —Samuel Coleridge, "The Rime of the Ancient Mariner" |
WALL OF STONE 1RR Summon Wall (0/8) The Earth herself lends her strength to these walls of living stone, which possess the stability of ancient mountains. These mighty bulwarks thwart ground-based troops, providing welcome relief for weary warriors who defend the land. |
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Richard Thomas | Richard Thomas | Dan Frazier |